This is the page where the main outline of the RPG is. This is a spoiler, members only should be here!
Story Outline for RPG:
--Hooded theives--theft of Harp treasure (auto)~~First Draft complete
--Accused of murder and theft~~First Draft complete
--Exiled from town by King along with King's nephew (manual begins)~~First draft complete
--Go to South Town~~In Progress
--Sent on a quest to find a Sword of power (a treasure) for the Elder of
the South desert town
--Go to Desert Cave (once you agree to go, you can't get back until you're
done)
--Retrieve the sword
--Burning of South Town with battles
--Hooded thieves steal the sword from the Elder's burning house
--With his dying words, Elder tells you to go over mountain to protect the
next town
--Go over mountain, fight boss guy
--Arrive too late, blood everywhere, Shield treasure gone
--Meet mage guy in one of the destroyed houses
--Learn the story of the treasures
--Asks if you want to protect the treasures from the Enemy
----If no, you are stuck in the story until you go back and agree (useful
to gain levels)
--Take ship to cove town (auto)
--Get attacked by a wyvern on the way there, defend the ship
--As you reach the city, the enemy arrives
--If you defeat the enemy, the King will let you take the armor treasure
--If not, the King will send you on a quest to get him a chest of riches
in a nearby cave
--After all this happens, you are sent northward over the mountains
--Halfway up, a mage guy appears and tells you to follow him
--Leave the treasure hidden in a cave with the mage guy guarding it
--Learn location where enemy took stolen sword
--Continue over the mountain to the castle of the bad guy
--Learn his identity (your brother) and fight and lose the battle
--Experience a fitful dream of armageddon (semi-auto)
--Wake up in the shallow water of a distant island in the big lake, walk
to town (auto)
--Elder sends you on a quest to a catacomb to defeat the beast that is
terrorizing the town from there and he will give you the boat in return
--Recieve an amulet (unusable, and mysterious) upon defeating the beast
--*[[Recieve the BOAT]]*
--Recieve word that the cave holding the fourth treasure is under attack
and go there (auto)
--Enemy gains the fourth treasure, mage guy tells you to follow them (auto)
--Freedom to visit other towns along the lake but eventually go to south
--Run across the hermit's cave
--Go to bad guy's tower and fight him but just as you are about to win, the
treasures activate and the bad guy is healed and you are thrown from the
tower and an energy field goes up around the tower
--Summoned by King to return to starting city
--Find no one there, it is empty, but then the Prince goes berserk and ambushed
you
--Defeat him and the hermit walks in and tells you of the countertreasures
--He shows you where the hovercraft is hidden and brings it out for you
--Use the hovercraft to go over the unpassable rivers and visit the caves
--Do the caves in any order you want
--When the last treasure is gained, the bad guy shows up and steals them
from you in a big battle
--The hermit shows up again and tells you of an airship he's heard of hidden
deep underground
--Great surge of power flashes once you go outside and the enemy's tower
is covered by a dust cloud and it begins to hover over the land, held down
by a giant metal cord.
--Get wand from hermit and go to cave then sunken castle to find the airship
--[Recieve airship]
--Use airship to fly to the floating place
--Go through LOOONG maze and fight bad guy
--The bad guy almost dies and then he casts Exit on you
--Go to cave to get key to treasures as told by the mage guy
--Get transported out of the cave and back up to the enemies' place in a
different place
--Use the treasures against the guy
--When he dies, he launches a spark onto a big magical device that begins
to hiss wildly.
--Five minute race to the top of the structure to destroy the device (Bomberman)
--Ending begins